Year 3 game designers

This week Year 3 have been working as games designers.

First, we played the classic game Whack-a-mole.

The children then came up with their own ideas for a game.

They designed a background and inserted different sprites to make their own version.

Next, we wrote algorithms to make the sprites pop up on the screen to look like they are jumping out of a hole.

We noticed at first that all of the sprites were appearing at the same time so we had to debug our code.

Can you spot how we have changed the code for different sprites? What effect will this have on the game?

Then we used paper to plan what the input and output for our games would be before we added variables so that the user could score points.


How would you change the game to make it your own?


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